Everdell by James A. Wilson (Starling Games) is a woodland tableau builder combining worker placement across seasonal forests with multi-use critter/construction cards that chain production, events, and victory-point conversions across multiple "years." Players balance scarce workers in spring/summer/autumn actions while budgeting resin/berries/pebbles/twigs to snowball an engine before winter scoring crystallizes the tableau. Sources consulted: Starling Games retail descriptions; hobby-standard mechanical summaries.
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