Dominion by Donald X. Vaccarino (Rio Grande Games in English markets) launched the modern deck-building genre: each player begins with an identical weak deck and buys kingdom cards from a shared supply to improve actions, buys, draws, attacks, and VP density until piles empty or Provinces sell out. Kingdom randomization creates enormous rulespace while the ABC turn framework keeps turns teachable for newcomers. Sources consulted: Wikipedia summary "Dominion (card game)"; Rio Grande Games edition notes.
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