Village Green is a small-footprint card game by Peer Sylvester, published by Osprey Games, in which each player builds a personal "village green" tableau of flower beds, trees, statues, and ponds while competing for scoring awards printed on nomination cards. Turns are tight tactical puzzles about adjacency, timing when to spend your once-per-game village flip, and maximizing synergy between award rows/columns and the garden cards you draft. Sources consulted: Osprey Games/Village Green product description; Wikipedia-style summaries of Peer Sylvester designs.
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